What we need is positive proof for hand-drawn digital paintings. And then there is Ibispaint (check it out) which tracks your progress and doesn't even let you upload to the gallery on their website without the automatically generated speedpaint. Photoshop or Krita have integrated or plugin-based recording functionality for that too. More likely we'll have to resort to a 'proof of work' sort of thing which could be a mandatory speedpaint/timelapse or a straight-up automated solution like Ibispaint. ![]() I don't think trained ML models for verifying/falsifying images as AI-generated will be that useful for very long as AI image generation models will keep improving too. I'm very interested in how they'll keep AI-generated images out though. New Art Platforms for Artists and the death of old ones? is probably the closest one, it's open source and doesn't cost you a penny. though I don't know what I'll do for some niche software like Clip Studio Paint. You also have look up if the games that you.īecause is useless for production, and because Krita. Both have a windows version so you can get to test them before making the switch. But for photoshop you'll have to find an alternative and decide if they will meet your demands. Both distros are very easy to use and beginner friendly. Ubuntu and Mint are both capable to do image editing, play some games, run discord and ms-teams. ![]() All free with exception for asesprite if you compile it self. Startet with gimp switched later to Krita and working now with asesprite. It does slow down my computer a bit though and it can seem overwhelming. It's nice because unlike other art software, it allows you to import and manipulate vectors. If you want to do it by hand, I like krita.
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